Love everything but the assassin looking man/rabbit.
This is an Impressive game. However, in the 2nd map things got real easy, rich, and repetitive. But the last 2 levels of the 2nd map and every level in the 3rd quickly made things intense.
I love the death variations, animations, and the overall variety.
If I were to suggest a simple step to this game to quite those "too easy" comments, it'd be: Have some zombies zig-zag up and down to make head shots a little harder. But that's it. This game looks simple, it is simple, it shouldn't change otherwise, and serves quite a challenge.
And not in a provocative way either!
You did an outstanding job on this game!
Whats the name of that song at the menu?... It's so cool I can't get it outa my head!
Oh and the game was hot n' stuff too. ,=P
I liked it a lot. But, mission 11 bugged out on me and never ended...
but you should hide the original mouse arrow. its not hard.
You've certainly got potential! Thats some quick scripting skills you have. Im impressed.
I like this a lot. It has potential.
You've gotta' come up with some way to keep it challenging and different though. Very repetitive.
Thanks, Yeah the sequil will have much more action and will not be repetetive. thanks
great game but...
You should consider creating a version for a casual gamer, rather than just a competitive. This game seriously is screaming for a challenge mode and more levels.
Theres no depth
It'd be funner if it were a bit more elaborate. As in - more patterns than one to escape a room. It's too linear, and givin' objects like the axe and knife make it ridiculous not to use them against the killer.
Its a good game, but all I'm saying is - If I were tied up at some psychos place, I'd either get a lot more creative or at least go on the offensive.
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